Introduce Kern space
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@ -7,8 +7,29 @@ namespace JabyEngine {
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using FontPrimitive = GPU::SPRT::Linked;
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struct FontInfo {
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struct RenderInfo {
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GPU::SizeU8 font_size;
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GPU::SizeU8 kern_size;
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static constexpr RenderInfo empty() {
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return RenderInfo{.font_size = Make::SizeU8(), .kern_size = Make::SizeU8()};
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}
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};
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GPU::SizeU16 texture_size;
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GPU::SizeU16 font_size;
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RenderInfo render_info;
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static constexpr FontInfo create(GPU::SizeU16 texture_size, GPU::SizeU8 font_size, GPU::SizeU8 kern_size) {
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return FontInfo{.texture_size = texture_size, .render_info = {.font_size = font_size, .kern_size = kern_size}};
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}
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static constexpr FontInfo create(GPU::SizeU16 texture_size, GPU::SizeU8 font_size) {
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return FontInfo::create(texture_size, font_size, font_size);
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}
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constexpr GPU::SizeU16 get_font_size() const {
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return GPU::SizeU16::from(this->render_info.font_size);
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}
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};
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struct State {
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@ -12,7 +12,7 @@ namespace JabyEngine {
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va_end(list)
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GPU::TexPage::Linked tex_page[2];
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GPU::SizeI16 font_size;
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FontInfo::RenderInfo render_info;
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GPU::PageClut clut;
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GPU::Link* last_primitive;
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@ -22,16 +22,16 @@ namespace JabyEngine {
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instance.tex_page[0] = {0};
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instance.tex_page[1] = {0};
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instance.font_size = Make::SizeI16();
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instance.render_info = FontInfo::RenderInfo::empty();
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instance.clut = Make::PageClut();
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instance.last_primitive = nullptr;
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return instance;
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}
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void setup(const SimpleTIM& vram_dst, const GPU::SizeI16& font_size);
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void setup(const SimpleTIM& vram_dst, const FontInfo::RenderInfo& font_render_info);
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void setup(const SimpleTIM& vram_dst, const FontInfo& font_info) {
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FontWriter::setup(vram_dst, Make::SizeI16(font_info.font_size.width, font_info.font_size.height));
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FontWriter::setup(vram_dst, font_info.render_info);
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}
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void clear();
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@ -4,20 +4,13 @@
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namespace JabyEngine {
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struct DefaultFont {
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static constexpr auto Info = FontInfo {
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.texture_size = {64, 80},
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.font_size = {12, 16}
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};
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static constexpr auto Info = FontInfo::create(Make::SizeU16(64, 80), Make::SizeU8(12, 16));
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static void load(uint32_t* work_area, SimpleTIM vram_dst);
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};
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struct BIOSFont {
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static constexpr auto Info = FontInfo {
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.texture_size = {64, 96},
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.font_size = {16, 16}
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};
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static constexpr auto TIM = SimpleTIM(JabyEngine::GPU::BIOS_Font::TextureLoadPos.x, JabyEngine::GPU::BIOS_Font::TextureLoadPos.y, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.x, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.y);
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static constexpr auto Info = FontInfo::create(Make::SizeU16(64, 96), Make::SizeU8(16, 16), Make::SizeU8(12, 16));
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static constexpr auto TIM = SimpleTIM(JabyEngine::GPU::BIOS_Font::TextureLoadPos.x, JabyEngine::GPU::BIOS_Font::TextureLoadPos.y, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.x, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.y);
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};
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}
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@ -54,11 +54,11 @@ namespace JabyEngine {
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return &buffer[BufferStartID];
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}
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void FontWriter :: setup(const SimpleTIM& vram_dst, const GPU::SizeI16& font_size) {
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void FontWriter :: setup(const SimpleTIM& vram_dst, const FontInfo::RenderInfo& font_render_info) {
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for(auto& tex_page : this->tex_page) {
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tex_page = Make::TexPage(vram_dst.get_texture_position(), GPU::TexturePageColor::$4bit).linked();
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}
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this->font_size = font_size;
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this->render_info = font_render_info;
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this->clut = Make::PageClut(vram_dst.get_clut_position());
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this->last_primitive = nullptr;
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}
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@ -76,23 +76,24 @@ namespace JabyEngine {
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FontWriter::clear();
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}
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const auto row_count = 256/font_size.width;
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const auto sprt_size = GPU::SizeI16::from(this->render_info.font_size);
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const auto row_count = 256/sprt_size.width;
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const auto push_char = [&](State& state, char cur_char) -> bool {
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auto& primitive = GlobalPrimitiveFactory.new_primitive();
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primitive->position = state.pos;
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primitive->size = this->font_size;
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primitive->size = sprt_size;
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if(wiggle) {
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const auto [off_x, off_y] = (*wiggle)[(state.wiggle_count++)&0x7];
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primitive->position.move(off_x, off_y);
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}
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primitive->tex_offset = GPU::PageOffset::from_tile_id(cur_char - '!', row_count, font_size);
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primitive->tex_offset = GPU::PageOffset::from_tile_id(cur_char - '!', row_count, sprt_size);
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primitive->clut = this->clut;
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primitive->color = color;
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this->last_primitive->concat(primitive);
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this->last_primitive = &primitive;
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state.pos.move(this->font_size.width, 0);
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state.pos.move(this->render_info.kern_size.width, 0);
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return true;
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};
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const auto old_x = state.pos.x;
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@ -112,11 +113,11 @@ namespace JabyEngine {
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case '\n':
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state.pos.x = old_x;
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state.pos.y += font_size.height;
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state.pos.y += this->render_info.kern_size.height;
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continue;
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case ' ':
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state.pos.x += font_size.width;
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state.pos.x += this->render_info.kern_size.width;
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continue;
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case '%':
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