Prepare for textured sprites; better integration of GPU types

This commit is contained in:
2023-05-31 22:29:19 +02:00
parent 1ff6367918
commit d99b7445be
5 changed files with 69 additions and 30 deletions

View File

@@ -40,6 +40,21 @@ namespace JabyEngine {
constexpr RECT_F(const Color24& color, const Vertex& position) : color(color), code(IdentityCode), position(position) {
}
};
template<typename RectCode::Size Size>
struct RECT_T : public RectCodeInterface<RECT_T<Size>> {
typedef RECT_T<Size>::Code Code;
static constexpr auto IdentityCode = Code(RECT_F<Size>::IdentityCode).set(Code::Textured);
Color24 color;
Code code;
Vertex position;
PagePosition page;
constexpr RECT_T() = default;
constexpr RECT_T(const Color24& color, const Vertex& position, const PagePosition& page) : color(color), code(IdentityCode), position(position), page(page) {
}
};
}
typedef internal::RECT_F<internal::RectCode::Size::Pixel1x1> RECT_F1;
@@ -49,7 +64,18 @@ namespace JabyEngine {
Vertex position_bottom_right;
constexpr RECT_FVAR() = default;
constexpr RECT_FVAR(const Color24& color, const AreaI16& area) : RECT_F(color, area.position), position_bottom_right(area.position.move(area.size.width, area.size.height)) {
constexpr RECT_FVAR(const Color24& color, const AreaI16& area) : RECT_F(color, area.position), position_bottom_right(area.get_bottom_left()) {
}
};
typedef internal::RECT_T<internal::RectCode::Size::Pixel1x1> RECT_T1;
typedef internal::RECT_T<internal::RectCode::Size::Sprite8x8> RECT_T8;
typedef internal::RECT_T<internal::RectCode::Size::Sprite16x16> RECT_T16;
struct RECT_TVAR : public internal::RECT_T<internal::RectCode::Size::Variable> {
Vertex position_bottom_right;
constexpr RECT_TVAR() = default;
constexpr RECT_TVAR(const Color24& color, const AreaI16& area, const PagePosition& page) : RECT_T(color, area.position, page), position_bottom_right(area.get_bottom_left()) {
}
};
@@ -58,6 +84,11 @@ namespace JabyEngine {
__jaby_engine_declare_render_primitive(RECT_F8);
__jaby_engine_declare_render_primitive(RECT_F16);
__jaby_engine_declare_render_primitive(RECT_FVAR);
__jaby_engine_declare_render_primitive(RECT_T1);
__jaby_engine_declare_render_primitive(RECT_T8);
__jaby_engine_declare_render_primitive(RECT_T16);
__jaby_engine_declare_render_primitive(RECT_TVAR);
}
}
}

View File

@@ -142,6 +142,10 @@ namespace JabyEngine {
}
constexpr Area(T position_x, T position_y, T size_width, T size_height) : position{position_x, position_y}, size{size_width, size_height} {
}
constexpr Position<T> get_bottom_left() const {
return this->position.move(this->size.width, this->size.height);
}
};
// Type used for primitives

View File

@@ -114,27 +114,31 @@ namespace JabyEngine {
return {(0b101u << 29)};
}
static constexpr GP0_t DrawAreaTopLeft(uint16_t x, uint16_t y) {
return Helper::DrawAreaTemplate(0xE3, x, y);
/*static constexpr GP0_t DrawMode(const GPU::PositionU16& page_pos, SemiTransparency transparency, TexturePageColor tex_color, bool dither) {
}*/
static constexpr GP0_t DrawAreaTopLeft(const GPU::PositionU16& position) {
return Helper::DrawAreaTemplate(0xE3, position.x, position.y);
}
static constexpr GP0_t DrawAreaBottomRight(uint16_t x, uint16_t y) {
return Helper::DrawAreaTemplate(0xE4, x, y);
static constexpr GP0_t DrawAreaBottomRight(const GPU::PositionU16& position) {
return Helper::DrawAreaTemplate(0xE4, position.x, position.y);
}
static GP0_t SetDrawOffset(int16_t x, int16_t y) {
static GP0_t SetDrawOffset(const GPU::PositionI16& offset) {
constexpr auto X = BitRange::from_to(0, 10);
constexpr auto Y = BitRange::from_to(11, 21);
return {Helper::construct_cmd(0xE5, X.as_value(static_cast<int32_t>(x)) | Y.as_value(static_cast<int32_t>(y)))};
return {Helper::construct_cmd(0xE5, X.as_value(static_cast<int32_t>(offset.x)) | Y.as_value(static_cast<int32_t>(offset.y)))};
}
static constexpr GP0_t TopLeftPosition(uint16_t x, uint16_t y) {
return {(static_cast<uint32_t>(y) << 16u) | x};
static constexpr GP0_t TopLeftPosition(const GPU::PositionU16& position) {
return {(static_cast<uint32_t>(position.y) << 16u) | position.x};
}
static constexpr GP0_t WidthHeight(uint16_t w, uint16_t h) {
return {(static_cast<uint32_t>(h) << 16u) | w};
static constexpr GP0_t WidthHeight(const GPU::SizeU16& size) {
return {(static_cast<uint32_t>(size.height) << 16u) | size.width};
}
static constexpr GP1_t Reset() {
@@ -153,11 +157,11 @@ namespace JabyEngine {
return {Helper::construct_cmd(0x04, static_cast<uint32_t>(dir))};
}
static constexpr GP1_t DisplayArea(uint16_t x, uint16_t y) {
static constexpr GP1_t DisplayArea(const GPU::PositionU16& position) {
constexpr auto X = BitRange::from_to(0, 9);
constexpr auto Y = BitRange::from_to(10, 18);
return {Helper::construct_cmd(0x05, X.as_value(static_cast<uint32_t>(x)) | Y.as_value(static_cast<uint32_t>(y)))};
return {Helper::construct_cmd(0x05, X.as_value(static_cast<uint32_t>(position.x)) | Y.as_value(static_cast<uint32_t>(position.y)))};
}
static constexpr GP1_t HorizontalDisplayRange(uint16_t x1, uint16_t x2) {