Implement GPUSTAT and update IOPort design
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@@ -1,5 +1,7 @@
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#include <PSX/GPU/GPU_Types.hpp>
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namespace GPU {
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void setup() {
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}
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}
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@@ -1,5 +1,6 @@
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#include <PSX/System/IOPorts/SPU_IO.hpp>
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#include <PSX/System/IOPorts/DMA_IO.hpp>
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#include <limits.h>
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namespace SPU {
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using namespace Port;
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