Added named colors
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@@ -2,6 +2,8 @@
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#include <PSX/GPU/GPU.h>
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namespace GPU {
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void display_logo() {
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Display::disable();
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quick_fill_fast(Color(0x0, 0x80, 0x80), PositionU16(0, 0), SizeU16(640, 480));
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@@ -11,6 +13,6 @@ namespace GPU {
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void setup() {
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Port::GP1.write(Port::Command::GP1::Reset());
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quick_fill_fast(Color(0x0, 0x0, 0x0), PositionU16(0, 0), SizeU16(640, 480));
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quick_fill_fast(Color::Black(), PositionU16(0, 0), SizeU16(640, 480));
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}
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}
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