Use write and read for BitRangeValues
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@@ -95,7 +95,7 @@ namespace JabyEngine {
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}
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static void set_src(uintptr_t adr) {
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DMA_IO::GPU.adr.write_range_value(DMA_IO::MADR::MemoryAdr.with(static_cast<uint32_t>(adr)));
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DMA_IO::GPU.adr.write(DMA_IO::MADR::MemoryAdr.with(static_cast<uint32_t>(adr)));
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}
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static void set_dst(const PositionU16& position, const SizeU16& size) {
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@@ -26,7 +26,7 @@
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__syscall_SysEnqIntRP(Timer2Irq, &IRQCallback);
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__syscall_ExitCriticalSection();
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Counter2.target.write_range_value(CounterTarget::CounterTargetValue.with(HighResTime::TicksFor10ms));
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Counter2.target.write(CounterTarget::CounterTargetValue.with(HighResTime::TicksFor10ms));
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Counter2.mode.write({Mode});
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Interrupt::enable_irq(Interrupt::Timer2);
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