Improvements to parse Texture data

This commit is contained in:
2022-10-02 11:49:55 +02:00
parent e69974672b
commit e5e622072a
4 changed files with 51 additions and 33 deletions

View File

@@ -10,16 +10,17 @@ namespace FileProcessor {
};
struct Configuration;
typedef bool (*ProcessRoutine)(Configuration&, Reserved&, size_t);
typedef bool (*ProcessRoutine)(Configuration&, Reserved&);
struct Configuration {
ProcessRoutine process_routine = nullptr;
const uint32_t* data_adr = nullptr;
size_t data_size = 0ull;
template<typename T>
static __always_inline Configuration from(bool (*process_routine)(Configuration&, T&, size_t), const uint32_t* data_adr) {
static __always_inline Configuration from(bool (*process_routine)(Configuration&, T&), const uint32_t* data_adr) {
return {reinterpret_cast<ProcessRoutine>(process_routine), data_adr};
}
}
};
private:
@@ -27,14 +28,15 @@ namespace FileProcessor {
Reserved reserved;
template<typename T>
static __always_inline State from(const T& reserved, const uint32_t* data_adr, bool (*process_routine)(Configuration&, T&, size_t)) {
static __always_inline State from(const T& reserved, const uint32_t* data_adr, bool (*process_routine)(Configuration&, T&)) {
return {Configuration::from(process_routine, data_adr), *reinterpret_cast<const Reserved*>(&reserved)};
static_assert(sizeof(T) <= sizeof(Reserved));
}
public:
bool process(size_t size) {
return (*this->config.process_routine)(this->config, this->reserved, size);
this->config.data_size += size;
return (*this->config.process_routine)(this->config, this->reserved);
}
};