First configuratable JabyEngine prototype

This commit is contained in:
Björn Gaier
2024-02-09 11:30:55 -05:00
parent 8a927010ba
commit efe28a9718
7 changed files with 84 additions and 17 deletions

View File

@@ -0,0 +1,18 @@
#pragma once
#include <PSX/GPU/gpu_types.hpp>
namespace JabyEngine {
#define TEST_STR "Planschbecken sind konfigurierbar"
struct Configuration {
struct BIOSFont {
static constexpr auto TextureLoadPos = GPU::PositionU16::create(320, 256);
static constexpr auto CLUTLoadPos = GPU::PositionU16::create(320, 511);
};
struct Periphery {
static constexpr bool IncludePortB = false;
static constexpr bool UseMultiTap = false;
};
};
}

View File

@@ -0,0 +1,2 @@
#pragma once