Commit Graph

442 Commits

Author SHA1 Message Date
Jaby 34580135c9 Convert Yoshi font and setup auto lba 2023-06-14 22:04:01 +02:00
Jaby 88266ba0ee Move GPU tests into an Overlay 2023-06-14 21:39:48 +02:00
Jaby 4ea9c43f67 Support linking primitives 2023-06-13 21:21:02 +02:00
Jaby 6f30b92159 Support basic linked elements 2023-06-12 21:47:56 +02:00
Jaby 2d935be1b8 Support all primitives 2023-06-05 22:44:45 +02:00
Jaby 51a2c5c60c Prepare for textured sprites; better integration of GPU types 2023-05-31 22:29:19 +02:00
Jaby 16cca95d9b Support RectF 2023-05-30 22:06:38 +02:00
Jaby 468b22354f Support all the line types in a somewhat decent way 2023-05-28 10:36:24 +02:00
Jaby 483348184d Improve LINE_F code 2023-05-27 22:21:02 +02:00
Jaby d5e33f7034 Bound line type 2023-05-27 17:07:15 +02:00
Jaby 2b4256f4fb Introduce is_render_primitive type_trait 2023-05-27 16:40:59 +02:00
Jaby ca1e937dae Support LINE_F 2023-05-27 15:14:19 +02:00
Jaby 1129ea40f1 Support transparency 2023-05-26 22:20:43 +02:00
Jaby 509932238d Cleaned up primitives 2023-05-24 22:06:56 +02:00
Jaby 2f70a2b976 Support GPU Primitives as constexpr 2023-05-24 20:55:43 +02:00
Jaby 81a0a7b85b Support POLY_GT4 2023-05-23 21:11:01 +02:00
Jaby a964af8c3e Support gouraud rectangle 2023-05-23 20:39:11 +02:00
Jaby ee81d93ecb Support POLY_FT4 2023-05-19 22:26:53 +02:00
Jaby 31bdb60aa2 Use POLY_F4 and clean up code 2023-05-18 22:14:38 +02:00
Jaby fe2d18a6bd Support POLY_F4 2023-05-18 22:14:09 +02:00
Jaby c1ff8752af Prepare for quads 2023-05-18 21:24:40 +02:00
Jaby d36ad113ba Support more primitives 2023-05-17 22:59:21 +02:00
Jaby 20df556aa5 Support Gouraud Shading 2023-05-15 21:59:06 +02:00
Jaby a4e8c51761 Support textured triangles 2023-05-15 21:14:37 +02:00
Jaby f7937e3ec9 Draw first triangle 2023-05-07 00:07:20 +02:00
Jaby 3c128bf2d5 Replace unsafe code with raw trait 2023-05-01 23:01:35 +02:00
Jaby 4335e23d7f Fix image conversion and CLUT placement 2023-05-01 22:37:41 +02:00
Jaby 8010eb3733 Include asset build into makefile 2023-05-01 11:02:33 +02:00
Jaby 7168d6b2d3 Fix fconv for clut images 2023-05-01 11:02:07 +02:00
Jaby e2efa2283f Fix small bug 2023-04-30 16:40:01 +02:00
Jaby 50b19c1bd6 Try loading TexturePage 2023-04-30 16:31:07 +02:00
Jaby ebecae9dba Do not display help in red 2023-04-30 15:46:47 +02:00
Jaby c8d572ba56 Do not display the help in red for fconv 2023-04-30 15:33:32 +02:00
Jaby df34eee208 Put RebuildTarget into own file 2023-04-30 15:33:12 +02:00
Jaby 0248d77a1f Create Test TileMap 2023-04-30 15:31:55 +02:00
Jaby 7ea424fdc5 Add BootImage to second DisplayBuffer during boot 2023-04-30 14:18:11 +02:00
Jaby 946d669fbc Fix broken DisplayArea 2023-04-27 21:23:06 +02:00
Jaby 536c394767 Remove printf 2023-04-26 22:07:38 +02:00
Jaby 32f82faf9f Create a frame rate 2023-04-26 22:06:47 +02:00
Jaby 9d46658e0f Cleanup GPU code more 2023-04-26 20:42:44 +02:00
Jaby dfe084f611 Measure the busy loop for real hardware later 2023-04-26 19:09:49 +02:00
Jaby 31d6062d05 Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed 2023-04-26 19:09:07 +02:00
Jaby 646897f83e Create PoolBox project 2023-04-25 18:12:42 +02:00
Jaby 97ab9f73ba Use more generic enviroment variable name 2023-04-25 18:11:19 +02:00
Jaby c949793017 Update template with latest tools; Add install batch file for easy usage with VSCode addon 2023-04-22 15:45:07 +02:00
Jaby 99e41e4e13 Add colored output to most tools; Make mkoverlay more tolerant for missing overlay files; Make psxcdgen_ex emit a warning when no license file is specified 2023-04-22 15:44:21 +02:00
jaby 4e70be31dc Merge pull request 'Support Overlays' (#2) from Overlay-The-Beginning_CDDrive into main
Reviewed-on: #2
2023-04-22 09:38:31 +00:00
Jaby 5d47718a8d Move the bit types to tool_helper and merge them 2023-04-20 21:01:27 +02:00
Jaby 50605520b4 Finish wslpath 2023-04-18 21:58:34 +02:00
Jaby 878297f138 Create wslpath project 2023-04-17 21:45:03 +02:00