Commit Graph

980 Commits

Author SHA1 Message Date
jaby 6f735eeefb Support transparency 2023-05-26 22:20:43 +02:00
jaby 1832f6b066 Cleaned up primitives 2023-05-24 22:06:56 +02:00
jaby 6d6396ad16 Support GPU Primitives as constexpr 2023-05-24 20:55:43 +02:00
jaby a16f12a5ce Support POLY_GT4 2023-05-23 21:11:01 +02:00
jaby e8bd3f9fb6 Support gouraud rectangle 2023-05-23 20:39:11 +02:00
jaby cc2c01138c Support POLY_FT4 2023-05-19 22:26:53 +02:00
jaby 1e0ba605b7 Use POLY_F4 and clean up code 2023-05-18 22:14:38 +02:00
jaby 5d2404c8bf Support POLY_F4 2023-05-18 22:14:09 +02:00
jaby 0cd9d0983a Prepare for quads 2023-05-18 21:24:40 +02:00
jaby cc9e91bebb Support more primitives 2023-05-17 22:59:21 +02:00
jaby ef08bac90e Support Gouraud Shading 2023-05-15 21:59:06 +02:00
jaby d7e4330868 Support textured triangles 2023-05-15 21:14:37 +02:00
jaby 3831c3a3eb Draw first triangle 2023-05-07 00:07:20 +02:00
jaby a50e0ec544 Replace unsafe code with raw trait 2023-05-01 23:01:35 +02:00
jaby 513275fba8 Fix image conversion and CLUT placement 2023-05-01 22:37:41 +02:00
jaby 904509a65e Include asset build into makefile 2023-05-01 11:02:33 +02:00
jaby 5dc83be87f Fix fconv for clut images 2023-05-01 11:02:07 +02:00
jaby 1b35ab2a3f Fix small bug 2023-04-30 16:40:01 +02:00
jaby 77dc4c2235 Try loading TexturePage 2023-04-30 16:31:07 +02:00
jaby 1f39f08dc9 Do not display help in red 2023-04-30 15:46:47 +02:00
jaby 27c8ab71a0 Do not display the help in red for fconv 2023-04-30 15:33:32 +02:00
jaby a57e1694d0 Put RebuildTarget into own file 2023-04-30 15:33:12 +02:00
jaby 4b3c969a9a Create Test TileMap 2023-04-30 15:31:55 +02:00
jaby 73a0245b0d Add BootImage to second DisplayBuffer during boot 2023-04-30 14:18:11 +02:00
jaby ad18c89c0b Fix broken DisplayArea 2023-04-27 21:23:06 +02:00
jaby 49a6873ad5 Remove printf 2023-04-26 22:07:38 +02:00
jaby a2c735f158 Create a frame rate 2023-04-26 22:06:47 +02:00
jaby f566383467 Cleanup GPU code more 2023-04-26 20:42:44 +02:00
jaby 7845ac2034 Measure the busy loop for real hardware later 2023-04-26 19:09:49 +02:00
jaby 9dc25e469c Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed 2023-04-26 19:09:07 +02:00
jaby a1ca69094e Create PoolBox project 2023-04-25 18:12:42 +02:00
jaby daab984faa Use more generic enviroment variable name 2023-04-25 18:11:19 +02:00
jaby 6a4c9c5e17 Update template with latest tools; Add install batch file for easy usage with VSCode addon 2023-04-22 15:45:07 +02:00
jaby 5a137ce644 Add colored output to most tools; Make mkoverlay more tolerant for missing overlay files; Make psxcdgen_ex emit a warning when no license file is specified 2023-04-22 15:44:21 +02:00
jaby 7ef21179b3 Merge pull request 'Support Overlays' (#2) from Overlay-The-Beginning_CDDrive into main
Reviewed-on: #2
2023-04-22 09:38:31 +00:00
jaby f6de41dc87 Move the bit types to tool_helper and merge them 2023-04-20 21:01:27 +02:00
jaby 919d208a78 Finish wslpath 2023-04-18 21:58:34 +02:00
jaby dff169ae10 Create wslpath project 2023-04-17 21:45:03 +02:00
jaby 8a43b836cb Support LZ4 compression in psxcdgen_ex 2023-04-17 21:34:24 +02:00
jaby 6481e06808 Fix disabled LZ4 bug 2023-04-17 21:05:22 +02:00
jaby e833b758cc Improve starting of the game and reduce persistent memory usage 2023-04-17 20:21:32 +02:00
jaby e6042808ee Remove BootFiles. Setup code needs improving 2023-04-16 21:39:47 +02:00
jaby e4657337f9 Reduce CDFileProcessor size and add configuratable buffer size 2023-04-16 21:11:10 +02:00
jaby e21d7c5d50 Use LZ4 file info 2023-04-13 22:10:34 +02:00
jaby 30561183fd Detect LZ4 files correctly now 2023-04-13 21:51:45 +02:00
jaby 37156a1432 Improve error messages for not finding LBA sources 2023-04-13 21:22:49 +02:00
jaby 9d7e77393f Prepare to support enconding of LZ4 2023-04-13 21:06:24 +02:00
jaby 320fa8934c Prepare new LBA representation 2023-04-12 21:59:36 +02:00
jaby 1a0d175779 Remove Overlayhader and support loading overlays 2023-04-10 17:01:28 +02:00
jaby 7a373a38ff Fix CD cancelling commands; Cleanup CD code a bit 2023-04-03 22:00:39 +02:00