Commit Graph

846 Commits

Author SHA1 Message Date
jaby c0c395ec97 Support a few buttons 2024-01-04 18:39:42 -06:00
jaby 55d08c0af6 Improve alignment 2024-01-04 18:10:31 -06:00
jaby e368ab08de Crappy Layout 2024-01-04 17:11:40 -06:00
jaby 64ac557d73 Prepare ControllerTest state with art and back functionality 2024-01-04 12:30:17 -06:00
jaby 425e093442 Improve colors 2024-01-04 10:03:25 -06:00
jaby 107fcbd64e Support clearing existing text 2024-01-03 22:44:33 -06:00
jaby 376cf02697 Support exiting GPU Test 2024-01-03 22:44:13 -06:00
jaby 21efede7cb Support original GPU test 2024-01-03 22:07:39 -06:00
jaby 4723126af2 Support loading Assets for Overlays 2024-01-03 21:26:21 -06:00
jaby c50e3b78ca Fix state cache bug 2024-01-03 21:26:01 -06:00
jaby 493765adbb Add ControllerTest Overlay and support not loading new state if previous loaded 2024-01-03 20:38:43 -06:00
jaby 9564768295 Fix linker script 2024-01-03 20:36:23 -06:00
jaby 2cc8416c4f Do not require LBAs 2024-01-03 18:06:59 -06:00
jaby 593e8c72be Force versions for all Rust Tools 2024-01-03 17:59:08 -06:00
jaby cb304ff9bb Support tree; Do not enforce LBA source for Overlays 2024-01-03 17:45:57 -06:00
jaby c142f3b0d6 Load Overlay 2024-01-03 17:23:23 -06:00
jaby f2183b3a99 Support selecting a menu and terminate execution if so 2024-01-03 16:31:43 -06:00
jaby f024cba8c2 Support simple Menu 2024-01-03 16:10:00 -06:00
jaby aeb1cd57da Implement Wiggle Title Text 2024-01-03 15:18:44 -06:00
jaby d692d57bcf Re-create PoolBox Paco 2024-01-03 12:51:13 -06:00
jaby b4458d4280 Remove all old code 2024-01-03 10:21:07 -06:00
jaby 7bc901355f Support itoa with 0 2024-01-03 10:10:27 -06:00
jaby d7a5efb362 Support DualShock 2024-01-03 10:03:05 -06:00
jaby 78876ff086 Support MultiTap and read ports every other frame 2024-01-02 22:59:33 -06:00
jaby 73a452d616 Support Controller 2024-01-02 22:51:51 -06:00
jaby 837073fcda Introduce JabyEngine configuration file 2024-01-02 20:29:36 -06:00
jaby f1d4197762 Lift RawController code 2024-01-02 20:18:40 -06:00
jaby fb20f8fe30 Extend Periphery code 2024-01-02 19:47:23 -06:00
jaby 32f7826c1d Setup Periperhy 2024-01-02 16:43:36 -06:00
jaby 771257d813 Support BIOS Font 2024-01-02 15:57:21 -06:00
jaby a67a634fd8 Support BIOS Font 2024-01-02 15:42:57 -06:00
jaby f96b55a548 Move back to SPRT font instead of SPRT_16 for more efficency 2024-01-02 13:26:49 -06:00
jaby 239a7ceb3f Introduce LookUpColor4 2023-12-21 12:50:42 -05:00
jaby 6f1980393d Forgot to save 2023-12-21 11:44:22 -05:00
jaby 666eb28a88 First draft for LookUpColor8 2023-12-21 11:43:24 -05:00
jaby 47fb903103 Upload BIOS Clut (wrong plaette yet) 2023-12-20 16:24:56 -05:00
jaby 4bf87bc85f Change to double buffering and SPRT_16 2023-12-20 15:12:21 -05:00
jaby d7fce900f9 Introduce Global Font Memory allocator 2023-12-20 12:02:15 -05:00
jaby 746a2577c0 Clean up code slightly 2023-12-19 16:26:04 -05:00
jaby f0f294ec07 Fix Number issue 2023-12-19 14:06:46 -05:00
jaby a319e976e2 Load BIOS font as 16x15 2023-12-18 16:21:32 -05:00
jaby 6568bfcd7d Load BIOS font 2023-12-18 16:12:13 -05:00
jaby 3996680e7e Fix tool build 2023-12-18 15:05:18 -05:00
jaby cb43607198 Use better implementation 2023-12-17 23:29:10 +01:00
jaby d6cbf7b12e Implement buffered font loader 2023-12-17 23:10:36 +01:00
jaby f222b1d28a Sort out render_dma order 2023-12-17 21:50:47 +01:00
jaby 31e06f0c2c Investigate 2023-12-16 23:34:41 +01:00
jaby 2e91240dc8 Send char by char 2023-12-16 23:31:09 +01:00
jaby f15b34f8b5 Test load ABCD 2023-12-16 23:10:24 +01:00
jaby 5408b3e94e Prepare font transfer 2023-12-15 23:00:53 -05:00