Commit Graph

357 Commits

Author SHA1 Message Date
Jaby 9c6b47e0fa Set DMA priority 2024-03-06 19:08:25 -06:00
Jaby 599a346b0d Support ClearCache command 2024-03-06 17:17:13 -06:00
Björn Gaier 94a2234bc8 Cleanup code 2024-02-20 22:02:41 -05:00
Björn Gaier 9858eff1f1 Beta-MyConfig 2024-02-15 22:31:52 -05:00
Björn Gaier 760c83b0cf Convert Configurations to function based for overrides 2024-02-15 22:18:22 -05:00
Björn Gaier efe28a9718 First configuratable JabyEngine prototype 2024-02-09 11:30:55 -05:00
Björn Gaier 8a927010ba Fix embarrising typo 2024-02-09 10:21:37 -05:00
Björn Gaier 847ddb3e5b Prepare an easy to test configuration 2024-02-09 10:18:01 -05:00
Jaby 42e9af892a Resolve some TODOs 2024-02-08 21:29:18 -05:00
Jaby 8124daeaa1 Force 16 Word limit for Linked List GPU 2024-02-07 22:04:28 -05:00
Jaby 3df6a83899 Collect information for future work 2024-02-06 22:21:44 -05:00
Jaby 16cfcf42b2 Add proper NTSC conversion values 2024-02-04 21:27:11 -05:00
Jaby d420e86d9b Implement Matrix stack 2024-02-01 21:29:13 -05:00
Jaby c720136e15 Support getting and setting of matrix 2024-02-01 18:54:45 -05:00
Jaby d361c5504c Support retriving rotation matrix 2024-01-31 22:22:25 -05:00
Jaby 9246b077ad Add sin/cos support 2024-01-31 21:29:57 -05:00
Jaby 1f43aeadb1 Revert back GTE usage and finalize code approach 2024-01-29 21:24:14 -05:00
Jaby 6771ef9db0 Move gte_instructions back 2024-01-28 22:15:21 -05:00
Jaby 17ef3e91e1 Move GTE functions into library 2024-01-28 21:38:07 -05:00
Jaby 0e989ee703 Prepare mult_matrix function 2024-01-28 21:23:06 -05:00
Jaby a3c3951fd0 Trying to run first GTE code 2024-01-24 17:29:42 -05:00
Jaby 3a38f3192f Add some GTE code 2024-01-24 12:04:03 -05:00
Jaby b41b5f25bf Move GTE reference files 2024-01-24 10:27:37 -05:00
Jaby fa2e1e7d31 Starting step for GTE 2024-01-23 22:38:04 -05:00
Jaby c546b3de4e Small improvements for code readability 2024-01-23 14:44:10 -05:00
Jaby d984890205 Support obtaining PageOffset from SimpleTIM 2024-01-23 11:28:03 -05:00
Jaby 22a8f9f4ac Add Poly specific functions 2024-01-23 11:00:46 -05:00
Jaby df75784ba7 More CleanUp of JabyEngine/PoolBox 2024-01-05 23:02:14 -06:00
Jaby 322dca67c5 Improve usage of Line types 2024-01-05 22:56:44 -06:00
Jaby f69e60b2de Update PoolBox with latest changes 2024-01-05 12:25:11 -06:00
Jaby d54de6dddf Read analoge stick positions 2024-01-04 21:36:40 -06:00
Jaby 256950b88b Crappy Layout 2024-01-04 17:11:40 -06:00
Jaby b6c5ed6d43 Improve colors 2024-01-04 10:03:25 -06:00
Jaby a0fed6f756 Support original GPU test 2024-01-03 22:07:39 -06:00
Jaby 6c086da65c Support DualShock 2024-01-03 10:03:05 -06:00
Jaby 572de89186 Support MultiTap and read ports every other frame 2024-01-02 22:59:33 -06:00
Jaby 8b5ded2685 Support Controller 2024-01-02 22:51:51 -06:00
Jaby ea71f4741f Introduce JabyEngine configuration file 2024-01-02 20:29:36 -06:00
Jaby dbbec16acf Lift RawController code 2024-01-02 20:18:40 -06:00
Jaby fc646f1b1b Extend Periphery code 2024-01-02 19:47:23 -06:00
Jaby f15061fe67 Setup Periperhy 2024-01-02 16:43:36 -06:00
Jaby f7ad811304 Support BIOS Font 2024-01-02 15:57:21 -06:00
Jaby 9de1da161d Support BIOS Font 2024-01-02 15:42:57 -06:00
Jaby 885296bfac Introduce LookUpColor4 2023-12-21 12:50:42 -05:00
Jaby b3efcb13e0 Forgot to save 2023-12-21 11:44:22 -05:00
Jaby 3651c4c405 First draft for LookUpColor8 2023-12-21 11:43:24 -05:00
Björn Gaier 003b20e2e2 Upload BIOS Clut (wrong plaette yet) 2023-12-20 16:24:56 -05:00
Björn Gaier 3c73cc88e7 Change to double buffering and SPRT_16 2023-12-20 15:12:21 -05:00
Björn Gaier 2f6c98bd06 Clean up code slightly 2023-12-19 16:26:04 -05:00
Björn Gaier b4be9de136 Load BIOS font 2023-12-18 16:12:13 -05:00
Jaby Blubb e916fc358b Implement buffered font loader 2023-12-17 23:10:36 +01:00
Jaby 17d6ca5329 Load a BIOS font 2023-12-13 19:46:34 -05:00
Jaby 406749bacc Move make code to own header 2023-12-01 22:39:44 -05:00
Jaby 5d5b1ae6de New wiggle approach 2023-12-01 22:24:00 -05:00
Björn Gaier 5283a4487e Display text 2023-12-01 14:31:32 -05:00
Jaby 3c7a2e344a Improve naming 2023-11-26 19:44:10 -05:00
Jaby ba113bb408 Limit concat to non pointer types to avoid hard to track problems 2023-11-26 18:54:24 -05:00
Jaby d4efc432d2 Introduce mem dump code 2023-11-26 18:45:51 -05:00
Jaby d897cfe52b Sketch setup of Font 2023-11-26 18:43:23 -05:00
Jaby Blubb e603a11840 Disable auto crlf 2023-10-11 18:20:43 +02:00
Björn Gaier c78f103ca7 Replace define private with __friends 2023-10-06 14:50:44 +02:00
Björn Gaier 074e2d073f Turn SysCalls into a C++ file 2023-10-06 10:27:03 +02:00
Jaby db1bbec06e Replace include guards with pragma once 2023-10-05 21:40:04 +02:00
Jaby Blubb 19f8303d99 Add LINE to make functions as last primitive 2023-10-03 20:44:08 +02:00
Jaby Blubb 40ec19ce7a Extend make functions for POLY 2023-10-03 20:31:17 +02:00
Jaby Blubb 991bacfa9c Support TILE and SPRT for make functions 2023-10-03 17:10:10 +02:00
Jaby Blubb aebd68f633 Support even more make functions 2023-10-03 16:18:43 +02:00
Jaby Blubb 1a2c03cd11 Add more make functions 2023-10-03 16:04:37 +02:00
Jaby Blubb b35eef3e8e Create maker functions for Position and Size 2023-10-03 15:04:21 +02:00
Jaby Blubb 993adc3f26 Remove last constructor and remove GLOBAL SUB with it 2023-10-03 13:16:46 +02:00
Jaby Blubb 2c4583c8d7 Remove primitive support types constructor 2023-10-03 09:52:04 +02:00
Jaby Blubb 765cd539fe Remove Rectangle constructors 2023-09-27 22:09:15 +02:00
Jaby Blubb 7e5b92253c Remove POLY constructors 2023-09-27 21:15:53 +02:00
Jaby Blubb 4ab72dee71 Remove GPU Commands constructor 2023-09-25 20:45:11 +02:00
Jaby Blubb 2d61c617c5 Remove constructor linked elements 2023-09-25 20:35:47 +02:00
Jaby Blubb 2ff0e6a4bf Renamee IOPort 2 functions to original 2023-09-24 11:52:18 +02:00
Jaby Blubb 283878d5bc Finish clean-up 2023-09-22 20:53:26 +02:00
Jaby Blubb fb841de9e2 Support CD IO and start removing old IOPort 2023-09-22 18:52:31 +02:00
Jaby Blubb 9e0f9acdd1 Port TimerIO 2023-09-22 17:34:14 +02:00
Jaby Blubb 66d3eb3337 Convert SPU IO 2023-09-17 23:09:58 +02:00
Jaby Blubb ec09918254 Convert Interrupts 2023-09-17 22:25:54 +02:00
Jaby Blubb e2c8283076 Port GPU IO 2023-09-17 22:14:48 +02:00
Jaby Blubb a1ed1f28e8 Support DMA with new IO 2023-09-17 12:30:43 +02:00
Jaby Blubb 1792038283 Integrate new IO Code into memory_io 2023-09-17 08:50:06 +02:00
Jaby Blubb 5f87cfee09 Prepare for new IOPort code 2023-09-13 22:23:29 +02:00
Jaby Blubb 30759b85c7 Port to latest GCC and fix CD loading bug 2023-09-03 01:57:28 +02:00
Jaby Blubb 86e1d76733 Start refactor of FontWriter 2023-08-31 05:15:34 +02:00
Jaby Blubb e707fae349 Introduce new timer based on vsync 2023-08-27 21:29:43 +02:00
Jaby Blubb 5c40ef119e Share bss section with planschi section 2023-08-27 02:43:59 +02:00
Jaby 2b3ee8ea51 Make Linked elements BSS conform 2023-06-26 20:40:30 +02:00
Jaby Blubb 57b9b09338 Missed cmmits 2023-06-25 16:39:07 +02:00
Jaby 343a4c1ab2 Support color in text 2023-06-22 21:52:34 +02:00
Jaby 70f73084e9 Merge branch 'ToolBox' into ToolBox_FontWriter 2023-06-21 21:50:52 +02:00
Jaby 4726b3c5c0 Use BSS default constructor 2023-06-21 21:45:15 +02:00
Jaby 3433ab3810 Fix default constructor for rectangle types 2023-06-19 22:30:52 +02:00
Jaby 13c7cba599 Testing font and color font 2023-06-15 20:48:25 +02:00
Jaby b2886dfdac Support linking primitives 2023-06-13 21:21:02 +02:00
Jaby c705c3627c Support basic linked elements 2023-06-12 21:47:56 +02:00
Jaby cc77237150 Support all primitives 2023-06-05 22:44:45 +02:00
Jaby 299ba7a9d6 Prepare for textured sprites; better integration of GPU types 2023-05-31 22:29:19 +02:00
Jaby 4136cca2e5 Support RectF 2023-05-30 22:06:38 +02:00
Jaby bb124e29a0 Support all the line types in a somewhat decent way 2023-05-28 10:36:24 +02:00
Jaby 29728da2ee Improve LINE_F code 2023-05-27 22:21:02 +02:00
Jaby Blubb 4f11903ed2 Bound line type 2023-05-27 17:07:15 +02:00
Jaby Blubb 8679932d73 Introduce is_render_primitive type_trait 2023-05-27 16:40:59 +02:00
Jaby Blubb fc0e2db726 Support LINE_F 2023-05-27 15:14:19 +02:00
Jaby 7d53d38e73 Cleaned up primitives 2023-05-24 22:06:56 +02:00
Jaby f77750c054 Support GPU Primitives as constexpr 2023-05-24 20:55:43 +02:00
Jaby 3c22e70e94 Support POLY_GT4 2023-05-23 21:11:01 +02:00
Jaby 0b9162e00c Support gouraud rectangle 2023-05-23 20:39:11 +02:00
Jaby c9ec0c7f2d Support POLY_FT4 2023-05-19 22:26:53 +02:00
Jaby 2b37aa3db8 Support POLY_F4 2023-05-18 22:14:09 +02:00
Jaby 530a7cff72 Support more primitives 2023-05-17 22:59:21 +02:00
Jaby 04c6f7fb77 Support Gouraud Shading 2023-05-15 21:59:06 +02:00
Jaby e74cba6dfe Support textured triangles 2023-05-15 21:14:37 +02:00
Jaby 09b16dae16 Draw first triangle 2023-05-07 00:07:20 +02:00
Jaby de4ba5e1f3 Fix image conversion and CLUT placement 2023-05-01 22:37:41 +02:00
Jaby Blubb 60049cc9e5 Add BootImage to second DisplayBuffer during boot 2023-04-30 14:18:11 +02:00
Jaby 169c53e434 Fix broken DisplayArea 2023-04-27 21:23:06 +02:00
Jaby df9506b585 Create a frame rate 2023-04-26 22:06:47 +02:00
Jaby bd6891b371 Cleanup GPU code more 2023-04-26 20:42:44 +02:00
Jaby c1ff1187f9 Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed 2023-04-26 19:09:07 +02:00
Jaby 9c7a94ea6a Improve starting of the game and reduce persistent memory usage 2023-04-17 20:21:32 +02:00
Jaby Blubb 74d58a5a50 Remove BootFiles. Setup code needs improving 2023-04-16 21:39:47 +02:00
Jaby Blubb d1e710a283 Reduce CDFileProcessor size and add configuratable buffer size 2023-04-16 21:11:10 +02:00
Jaby a0aeef9e3e Use LZ4 file info 2023-04-13 22:10:34 +02:00
Jaby 1329536586 Detect LZ4 files correctly now 2023-04-13 21:51:45 +02:00
Jaby a2c7af2e12 Prepare new LBA representation 2023-04-12 21:59:36 +02:00
Jaby Blubb 12e1b54ce9 Remove Overlayhader and support loading overlays 2023-04-10 17:01:28 +02:00
Jaby c37a011b9a Fix CD cancelling commands; Cleanup CD code a bit 2023-04-03 22:00:39 +02:00
Jaby a633b74db1 Load image w/o CircularBuffer 2023-04-01 14:57:03 +02:00
Jaby 8b94760130 Load TIM files (broken currently) 2023-04-01 11:57:48 +02:00
Jaby 658d092315 Integrate CircularBuffer as essential part of loading files from CD and dedicate file processing to the FileProcessor 2023-04-01 11:20:56 +02:00
Jaby bdceb88fd0 Support CopyTo now 2023-03-27 22:20:42 +02:00
Jaby 0add2f5794 Successfully read in file 2023-03-27 20:43:18 +02:00
Jaby 2582d6ea21 Code ready to obtain data; Doesn't work in No and causes strange errors in DS 2023-03-26 16:42:45 +02:00
Jaby 00fc6fcf15 More cleanup 2023-03-22 21:23:52 +01:00
Jaby 28fb4df469 Remove ComplexBitMap header 2023-03-22 20:54:40 +01:00
Jaby dfab120bfb Remove the ComplexBitMap 2023-03-22 20:46:08 +01:00
Jaby 9a964a702e Improve readability of code slightly 2023-03-21 21:51:56 +01:00
Jaby f4cc1c5ea5 Ported CDIOs 2023-03-21 20:39:51 +01:00
Jaby fc47ca7c6a Port DMA code 2023-03-20 21:04:01 +01:00
Jaby bbfa7a24c8 Port GPU IOs 2023-03-20 19:06:28 +01:00
Jaby a0cef63369 Port InterruptIOs 2023-03-20 17:53:20 +01:00
Jaby 1143f73f9b Converted SPU IO 2023-03-18 17:13:45 +01:00
Jaby d185641a2a Convert Timer IO 2023-03-18 16:04:05 +01:00
Jaby 5a39a9a896 Make IOPort constexpr 2023-03-18 15:02:21 +01:00
Jaby 1e8997dbca Forgot to remove Cody 2023-03-16 22:26:45 +01:00
Jaby 2f79114217 Support IOPortValues 2023-03-16 22:20:43 +01:00
Jaby ce7efcef0b Support a form of setting bits easily 2023-03-15 21:38:55 +01:00