Support HighResolutionTimer in a better fashion
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@ -29,8 +29,14 @@ namespace JabyEngine {
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static constexpr auto CounterTargetValue = BitRange<uint32_t>::from_to(0, 15);
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};
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struct __no_align CounterValue : public ComplexBitMap<uint32_t> {
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__io_port_inherit_complex_bit_map(CounterValue);
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static constexpr auto Value = BitRange<uint32_t>::from_to(0, 15);
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};
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struct __no_align Counter {
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IOPort<uint32_t> value;
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IOPort<CounterValue> value;
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IOPort<CounterMode> mode;
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IOPort<CounterTarget> target;
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private:
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@ -0,0 +1,75 @@
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#ifndef __JABYENGINE_HIGH_RES_TIMER_HPP__
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#define __JABYENGINE_HIGH_RES_TIMER_HPP__
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#include "../jabyengine_defines.h"
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#include <PSX/System/IOPorts/timer_io.hpp>
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namespace JabyEngine {
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struct CPUTicks {
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static constexpr double Frequency_Hz = 33868800.0;
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static constexpr double Frequency_Hz_Div8 = (Frequency_Hz/8.0);
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template<typename T>
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static constexpr T ticks_per_ns(double CPU_Frequency_Hz, double time = 1.0) {
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return static_cast<T>((time/CPU_Frequency_Hz)*1000.0*1000.0*1000.0);
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}
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template<typename T>
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static constexpr T ticks_per_us(double CPU_Frequency_Hz, double time = 1.0) {
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return static_cast<T>(((time*1000.0)/ticks_per_ns<double>(CPU_Frequency_Hz)));
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}
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template<typename T>
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static constexpr T ticks_per_ms(double CPU_Frequency_Hz, double time = 1.0) {
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return static_cast<T>(((time*1000.0*1000.0)/ticks_per_ns<double>(CPU_Frequency_Hz)));
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}
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};
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#ifdef JABYENGINE_USE_HIGH_PERCISION_TIMER
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class HighResTime {
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public:
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class TimeStamp {
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private:
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uint16_t counter_10ms_value;
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uint16_t fraction;
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constexpr TimeStamp(uint16_t counter_10ms_value, uint16_t fraction) : counter_10ms_value(counter_10ms_value), fraction(fraction) {
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}
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constexpr static size_t to_us(uint16_t counter_10ms_value, uint16_t fraction) {
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return counter_10ms_value*(10*1000) + ((fraction/HighResTime::TicksFor100us)*100);
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}
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constexpr static size_t to_ms(uint16_t counter_10ms_value, uint16_t fraction) {
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return counter_10ms_value*10 + (fraction/HighResTime::TicksFor1ms);
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}
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public:
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constexpr size_t microseconds_to(const TimeStamp& end) const {
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return TimeStamp::to_us((end.counter_10ms_value - this->counter_10ms_value), (end.fraction - this->fraction));
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}
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constexpr size_t milliseconds_to(const TimeStamp& end) const {
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return TimeStamp::to_ms((end.counter_10ms_value - this->counter_10ms_value), (end.fraction - this->fraction));
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}
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friend class HighResTime;
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};
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private:
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static constexpr uint16_t TicksFor100us = CPUTicks::ticks_per_us<uint16_t>(CPUTicks::Frequency_Hz_Div8, 100.0);
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static constexpr uint16_t TicksFor1ms = CPUTicks::ticks_per_ms<uint16_t>(CPUTicks::Frequency_Hz_Div8, 1.0);
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static constexpr uint16_t TicksFor10ms = CPUTicks::ticks_per_ms<uint16_t>(CPUTicks::Frequency_Hz_Div8, 10.0);
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static volatile uint16_t global_counter_10ms;
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public:
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HighResTime() = delete;
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~HighResTime() = delete;
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static TimeStamp get_time_stamp() {
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return TimeStamp(HighResTime::global_counter_10ms, Timer_IO::Counter2.value.read().get_value(Timer_IO::CounterValue::Value));
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}
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};
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#endif //JABYENGINE_USE_HIGH_PERCISION_TIMER
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}
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#endif //!__JABYENGINE_HIGH_RES_TIMER_HPP__
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@ -1,45 +0,0 @@
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#ifndef __JABYENGINE_TIMER_HPP__
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#define __JABYENGINE_TIMER_HPP__
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#include "../jabyengine_defines.h"
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namespace JabyEngine {
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class GlobalTime {
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public:
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class TimeStamp {
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private:
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size_t value;
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constexpr TimeStamp(size_t value) : value(value) {}
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public:
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#ifdef JABYENGINE_USE_HIGH_PERCISION_TIMER
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constexpr size_t microseconds_to(const TimeStamp& ts) const {
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return (ts.value - this->value)*100;
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}
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constexpr size_t milliseconds_to(const TimeStamp& ts) const {
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return microseconds_to(ts)/1000;
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}
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#else
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constexpr size_t milliseconds_to(const TimeStamp& ts) const {
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return (ts.value - this->value)*10;
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}
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#endif //JABYENGINE_USE_HIGH_PERCISION_TIMER
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friend class GlobalTime;
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};
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private:
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static volatile size_t global_counter;
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public:
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GlobalTime() = delete;
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~GlobalTime() = delete;
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static TimeStamp get_time_stamp() {
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return TimeStamp(GlobalTime::global_counter);
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}
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};
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}
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#endif //!__JABYENGINE_TIMER_HPP__
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@ -1,7 +1,7 @@
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#include "BootLoader/boot_loader.hpp"
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#include <PSX/System/IOPorts/dMa_io.hpp>
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#include <PSX/Timer/timer.hpp>
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#include <PSX/Timer/high_res_timer.hpp>
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#include <stdio.h>
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namespace JabyEngine {
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@ -16,11 +16,11 @@ namespace JabyEngine {
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SPU::stop_voices();
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Timer::setup();
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const auto start = GlobalTime::get_time_stamp();
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const auto start = HighResTime::get_time_stamp();
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printf("Start...\n");
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GPU::setup();
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GPU::display_logo();
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const auto end = GlobalTime::get_time_stamp();
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const auto end = HighResTime::get_time_stamp();
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printf("GPU setup took %ims %ius\n", start.milliseconds_to(end), start.microseconds_to(end));
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//Pause??
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@ -1,51 +1,37 @@
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#include <PSX/System/IOPorts/interrupt_io.hpp>
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#include <PSX/System/IOPorts/timer_io.hpp>
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#include <PSX/System/syscalls.h>
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#include <PSX/jabyengine_config.hpp>
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#ifdef JABYENGINE_USE_HIGH_PERCISION_TIMER
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#include <PSX/System/IOPorts/interrupt_io.hpp>
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#include <PSX/System/syscalls.h>
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#define private public
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#include <PSX/Timer/high_res_timer.hpp>
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#undef private
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#include <GPU/gpu.hpp>
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#include <stdio.h>
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namespace JabyEngine {
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namespace Timer {
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extern InterrupCallback IRQCallback;
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void setup() {
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using namespace Timer_IO;
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namespace JabyEngine {
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namespace Timer {
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extern InterrupCallback IRQCallback;
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static constexpr auto Mode = CounterMode::with(CounterMode::FreeRun, Counter2::SyncMode::Freerun, CounterMode::ResetAfterTarget, CounterMode::IRQAtTarget, CounterMode::IRQEveryTime, CounterMode::IRQPulse, Counter2::Source::System_Clock_Div_8);
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static constexpr double CPU_Frequency_Hz = 33868800.0;
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static constexpr double CPU_Frequency_Hz_Div8 = (CPU_Frequency_Hz/8.0);
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Interrupt::disable_irq(Interrupt::Timer2);
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template<typename T>
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static constexpr T NS_Per_Tick(double CPU_Frequency_Hz, double time = 1.0) {
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return static_cast<T>((time/CPU_Frequency_Hz)*1000.0*1000.0*1000.0);
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}
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__syscall_EnterCriticalSection();
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__syscall_SysEnqIntRP(Timer2Irq, &IRQCallback);
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__syscall_ExitCriticalSection();
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template<typename T>
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static constexpr T US_Per_Tick(double CPU_Frequency_Hz, double time = 1.0) {
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return static_cast<T>(((time*1000.0)/NS_Per_Tick<double>(CPU_Frequency_Hz)));
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}
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Counter2.target.write(CounterTarget::CounterTargetValue.with(HighResTime::TicksFor10ms));
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Counter2.mode.write(Mode);
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template<typename T>
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static constexpr T MS_Per_Tick(double CPU_Frequency_Hz, double time = 1.0) {
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return static_cast<T>(((time*1000.0*1000.0)/NS_Per_Tick<double>(CPU_Frequency_Hz)));
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}
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void setup() {
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using namespace Timer_IO;
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static constexpr auto Mode = CounterMode::with(CounterMode::FreeRun, Counter2::SyncMode::Freerun, CounterMode::ResetAfterTarget, CounterMode::IRQAtTarget, CounterMode::IRQEveryTime, CounterMode::IRQPulse, Counter2::Source::System_Clock_Div_8);
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#ifdef JABYENGINE_USE_HIGH_PERCISION_TIMER
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static constexpr uint16_t Target = US_Per_Tick<uint16_t>(CPU_Frequency_Hz, 100.0);
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#else
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static constexpr uint16_t Target = MS_Per_Tick<uint16_t>(CPU_Frequency_Hz_Div8, 10.0);
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#endif //#ifdef JABYENGINE_USE_HIGH_PERCISION_TIMER
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Interrupt::disable_irq(Interrupt::Timer2);
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__syscall_EnterCriticalSection();
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__syscall_SysEnqIntRP(Timer2Irq, &IRQCallback);
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__syscall_ExitCriticalSection();
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Counter2.target.write(CounterTarget::CounterTargetValue.with(Target));
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Counter2.mode.write(Mode);
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Interrupt::enable_irq(Interrupt::Timer2);
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Interrupt::enable_irq(Interrupt::Timer2);
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}
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}
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}
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}
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#else
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namespace JabyEngine {
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namespace Timer {
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void setup() {
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}
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}
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}
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#endif //JABYENGINE_USE_HIGH_PERCISION_TIMER
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@ -0,0 +1,38 @@
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#include <PSX/jabyengine_config.hpp>
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#ifdef JABYENGINE_USE_HIGH_PERCISION_TIMER
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#define private public
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#include <PSX/System/IOPorts/interrupt_io.hpp>
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#include <PSX/System/IOPorts/timer_io.hpp>
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#include <PSX/System/syscalls.h>
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#include <PSX/Timer/high_res_timer.hpp>
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#undef private
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namespace JabyEngine {
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volatile uint16_t HighResTime :: global_counter_10ms = 0;
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namespace Timer {
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static InterruptVerifierResult interrupt_verifier() {
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if(Interrupt::is_irq(Interrupt::Timer2)) {
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return InterruptVerifierResult::ExecuteHandler;
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}
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else {
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return InterruptVerifierResult::SkipHandler;
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}
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}
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static void interrupt_handler(uint32_t) {
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HighResTime::global_counter_10ms = HighResTime::global_counter_10ms + 1;
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Interrupt::ack_irq(Interrupt::Timer2);
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__syscall_ReturnFromException();
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}
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InterrupCallback IRQCallback = {
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.next = nullptr,
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.handler_function = reinterpret_cast<InterruptHandler>(interrupt_handler),
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.verifier_function = interrupt_verifier
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};
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}
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}
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#endif //JABYENGINE_USE_HIGH_PERCISION_TIMER
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@ -1,35 +0,0 @@
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#define private public
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#include <PSX/System/IOPorts/interrupt_io.hpp>
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#include <PSX/System/IOPorts/timer_io.hpp>
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#include <PSX/System/syscalls.h>
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#include <PSX/Timer/timer.hpp>
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#undef private
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namespace JabyEngine {
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volatile size_t GlobalTime :: global_counter = 0;
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namespace Timer {
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static InterruptVerifierResult interrupt_verifier() {
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if(Interrupt::is_irq(Interrupt::Timer2)) {
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return InterruptVerifierResult::ExecuteHandler;
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}
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else {
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return InterruptVerifierResult::SkipHandler;
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}
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}
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static void interrupt_handler(uint32_t) {
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GlobalTime::global_counter = GlobalTime::global_counter + 1;
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Interrupt::ack_irq(Interrupt::Timer2);
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__syscall_ReturnFromException();
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}
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InterrupCallback IRQCallback = {
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.next = nullptr,
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.handler_function = reinterpret_cast<InterruptHandler>(interrupt_handler),
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.verifier_function = interrupt_verifier
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};
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}
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}
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@ -1,8 +1,6 @@
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#include "../include/BootLoader/boot_loader.hpp"
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#include <stdio.h>
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#include <PSX/Timer/timer.hpp>
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namespace JabyEngine {
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static NextRoutine execute(NextRoutine routine) {
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// Support currently only direct call
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