Commit Graph

174 Commits

Author SHA1 Message Date
jaby 3d0a5b81c2 Improve LINE_F code 2023-05-27 22:21:02 +02:00
jaby f67361c62b Bound line type 2023-05-27 17:07:15 +02:00
jaby 4914e3b9b4 Support LINE_F 2023-05-27 15:14:19 +02:00
jaby 6f735eeefb Support transparency 2023-05-26 22:20:43 +02:00
jaby 1832f6b066 Cleaned up primitives 2023-05-24 22:06:56 +02:00
jaby 6d6396ad16 Support GPU Primitives as constexpr 2023-05-24 20:55:43 +02:00
jaby a16f12a5ce Support POLY_GT4 2023-05-23 21:11:01 +02:00
jaby e8bd3f9fb6 Support gouraud rectangle 2023-05-23 20:39:11 +02:00
jaby cc2c01138c Support POLY_FT4 2023-05-19 22:26:53 +02:00
jaby 1e0ba605b7 Use POLY_F4 and clean up code 2023-05-18 22:14:38 +02:00
jaby 0cd9d0983a Prepare for quads 2023-05-18 21:24:40 +02:00
jaby cc9e91bebb Support more primitives 2023-05-17 22:59:21 +02:00
jaby ef08bac90e Support Gouraud Shading 2023-05-15 21:59:06 +02:00
jaby d7e4330868 Support textured triangles 2023-05-15 21:14:37 +02:00
jaby 3831c3a3eb Draw first triangle 2023-05-07 00:07:20 +02:00
jaby 904509a65e Include asset build into makefile 2023-05-01 11:02:33 +02:00
jaby 1b35ab2a3f Fix small bug 2023-04-30 16:40:01 +02:00
jaby 77dc4c2235 Try loading TexturePage 2023-04-30 16:31:07 +02:00
jaby a57e1694d0 Put RebuildTarget into own file 2023-04-30 15:33:12 +02:00
jaby 4b3c969a9a Create Test TileMap 2023-04-30 15:31:55 +02:00
jaby 49a6873ad5 Remove printf 2023-04-26 22:07:38 +02:00
jaby a2c735f158 Create a frame rate 2023-04-26 22:06:47 +02:00
jaby 7845ac2034 Measure the busy loop for real hardware later 2023-04-26 19:09:49 +02:00
jaby a1ca69094e Create PoolBox project 2023-04-25 18:12:42 +02:00