jaby
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5937bbd763
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Detect sections; Unify printing help across the tools
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2023-06-25 16:38:29 +02:00 |
jaby
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660faeb1a2
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Introduce types for readmap
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2023-06-25 15:58:23 +02:00 |
jaby
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1a54249a29
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Create readmap tool
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2023-06-25 14:37:16 +02:00 |
jaby
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dded028da2
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Support color in text
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2023-06-22 21:52:34 +02:00 |
jaby
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378196d422
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Support simple sentances
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2023-06-21 22:36:31 +02:00 |
jaby
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6f96e5fdc0
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Merge branch 'ToolBox' into ToolBox_FontWriter
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2023-06-21 21:50:52 +02:00 |
jaby
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3be39c410b
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Use BSS default constructor
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2023-06-21 21:45:15 +02:00 |
jaby
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075c7685df
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Fix default constructor for rectangle types
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2023-06-19 22:30:52 +02:00 |
jaby
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d40486a308
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Testing font and color font
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2023-06-15 20:48:25 +02:00 |
jaby
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501ed1cd35
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Convert Yoshi font and setup auto lba
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2023-06-14 22:04:01 +02:00 |
jaby
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4b02b9a7d2
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Move GPU tests into an Overlay
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2023-06-14 21:39:48 +02:00 |
jaby
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50a2fc3128
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Support linking primitives
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2023-06-13 21:21:02 +02:00 |
jaby
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04fa09e7e7
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Support basic linked elements
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2023-06-12 21:47:56 +02:00 |
jaby
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fd9e352355
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Support all primitives
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2023-06-05 22:44:45 +02:00 |
jaby
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d99b7445be
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Prepare for textured sprites; better integration of GPU types
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2023-05-31 22:29:19 +02:00 |
jaby
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1ff6367918
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Support RectF
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2023-05-30 22:06:38 +02:00 |
jaby
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ad7a6c2210
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Support all the line types in a somewhat decent way
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2023-05-28 10:36:24 +02:00 |
jaby
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3d0a5b81c2
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Improve LINE_F code
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2023-05-27 22:21:02 +02:00 |
jaby
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f67361c62b
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Bound line type
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2023-05-27 17:07:15 +02:00 |
jaby
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81bb8c76fa
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Introduce is_render_primitive type_trait
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2023-05-27 16:40:59 +02:00 |
jaby
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4914e3b9b4
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Support LINE_F
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2023-05-27 15:14:19 +02:00 |
jaby
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6f735eeefb
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Support transparency
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2023-05-26 22:20:43 +02:00 |
jaby
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1832f6b066
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Cleaned up primitives
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2023-05-24 22:06:56 +02:00 |
jaby
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6d6396ad16
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Support GPU Primitives as constexpr
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2023-05-24 20:55:43 +02:00 |
jaby
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a16f12a5ce
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Support POLY_GT4
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2023-05-23 21:11:01 +02:00 |
jaby
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e8bd3f9fb6
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Support gouraud rectangle
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2023-05-23 20:39:11 +02:00 |
jaby
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cc2c01138c
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Support POLY_FT4
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2023-05-19 22:26:53 +02:00 |
jaby
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1e0ba605b7
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Use POLY_F4 and clean up code
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2023-05-18 22:14:38 +02:00 |
jaby
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5d2404c8bf
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Support POLY_F4
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2023-05-18 22:14:09 +02:00 |
jaby
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0cd9d0983a
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Prepare for quads
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2023-05-18 21:24:40 +02:00 |
jaby
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cc9e91bebb
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Support more primitives
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2023-05-17 22:59:21 +02:00 |
jaby
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ef08bac90e
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Support Gouraud Shading
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2023-05-15 21:59:06 +02:00 |
jaby
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d7e4330868
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Support textured triangles
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2023-05-15 21:14:37 +02:00 |
jaby
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3831c3a3eb
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Draw first triangle
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2023-05-07 00:07:20 +02:00 |
jaby
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a50e0ec544
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Replace unsafe code with raw trait
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2023-05-01 23:01:35 +02:00 |
jaby
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513275fba8
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Fix image conversion and CLUT placement
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2023-05-01 22:37:41 +02:00 |
jaby
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904509a65e
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Include asset build into makefile
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2023-05-01 11:02:33 +02:00 |
jaby
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5dc83be87f
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Fix fconv for clut images
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2023-05-01 11:02:07 +02:00 |
jaby
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1b35ab2a3f
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Fix small bug
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2023-04-30 16:40:01 +02:00 |
jaby
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77dc4c2235
|
Try loading TexturePage
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2023-04-30 16:31:07 +02:00 |
jaby
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1f39f08dc9
|
Do not display help in red
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2023-04-30 15:46:47 +02:00 |
jaby
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27c8ab71a0
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Do not display the help in red for fconv
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2023-04-30 15:33:32 +02:00 |
jaby
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a57e1694d0
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Put RebuildTarget into own file
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2023-04-30 15:33:12 +02:00 |
jaby
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4b3c969a9a
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Create Test TileMap
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2023-04-30 15:31:55 +02:00 |
jaby
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73a0245b0d
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Add BootImage to second DisplayBuffer during boot
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2023-04-30 14:18:11 +02:00 |
jaby
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ad18c89c0b
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Fix broken DisplayArea
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2023-04-27 21:23:06 +02:00 |
jaby
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49a6873ad5
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Remove printf
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2023-04-26 22:07:38 +02:00 |
jaby
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a2c735f158
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Create a frame rate
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2023-04-26 22:06:47 +02:00 |
jaby
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f566383467
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Cleanup GPU code more
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2023-04-26 20:42:44 +02:00 |
jaby
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7845ac2034
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Measure the busy loop for real hardware later
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2023-04-26 19:09:49 +02:00 |