Commit Graph

70 Commits

Author SHA1 Message Date
Jaby 2f823aa2ec Implement Overlay generation 2022-11-30 02:36:17 +01:00
Jaby 351f90da41 Call which will be a overlay later 2022-11-29 03:28:42 +01:00
Jaby f31e0407b4 Support PAL and NTSC splash image 2022-10-05 22:01:01 +02:00
Jaby ec4bdac5ec Setup Display to standard resolution instead of high res 2022-10-04 21:54:40 +02:00
Jaby 051ae637f1 Setup DisplayArea 2022-10-03 16:23:35 +02:00
Jaby 3ee0ba72b2 Separate between Display and Screen 2022-10-03 15:40:46 +02:00
Jaby 83c00992aa Configurate Screen 2022-10-03 15:38:54 +02:00
Jaby 9e69aec9bd Emit PAL/NTSC library depending on the configuration 2022-10-03 14:54:59 +02:00
Jaby 8a117a0670 Create Macros for PAL/NTSC 2022-10-02 17:47:24 +02:00
Jaby 63df4e8ad8 Start configurating GPU 2022-10-02 17:32:23 +02:00
Jaby e5943cb3d2 Correct header file extension 2022-10-02 16:45:02 +02:00
Jaby bf439893aa Support CLUT (untested) 2022-10-02 14:18:35 +02:00
Jaby fc50f62fd3 Improve code 2022-10-02 14:12:02 +02:00
Jaby 1a40b4726b Clean Up 2022-10-02 13:17:38 +02:00
Jaby 7c682bdd30 Upload Direct16 pic 2022-10-02 13:14:30 +02:00
Jaby 6ea257f650 Improvements to parse Texture data 2022-10-02 11:49:55 +02:00
Jaby 6407f89667 Include SplashImage and detect right type 2022-10-02 11:01:42 +02:00
Jaby 400236ac2a Generated hpp file instead of cpp 2022-10-02 11:01:22 +02:00
Jaby 04358ed368 Use continous memory for loading files 2022-10-02 10:18:27 +02:00
Jaby 949c502d5d Verify basic usage of FileProcessor 2022-10-01 22:40:40 +02:00
Jaby c872723409 Build and integrate Splash Image 2022-09-29 20:51:18 +02:00
Jaby eee76203d8 Use cpp_out 2022-09-28 21:21:45 +02:00
Jaby 15c9ff3408 Create Splash.cpp 2022-09-28 20:53:32 +02:00
Jaby b06c8089f2 Prepare splash target 2022-09-28 20:27:48 +02:00
Jaby 899d95cff9 Add Splash image 2022-09-28 20:22:03 +02:00
Jaby e97c805f5a Remove Port namespace and clean up 2022-09-11 15:51:09 +02:00
Jaby 303ffbccc9 Use DMA for GPU 2022-09-11 15:44:45 +02:00
Jaby 3adf7c54a3 Create pattern 2022-09-11 13:40:20 +02:00
Jaby 54de6c3f70 Clean Up 2022-09-11 11:44:58 +02:00
Jaby 28122a8e1c Making ComplexBitMap a POD part 1 2022-09-11 11:36:51 +02:00
Jaby db3196b290 Added named colors 2022-09-11 10:17:02 +02:00
Jaby 3317867f1d Introduce internal and normal GPU functions 2022-09-11 10:10:51 +02:00
Jaby b523c2c73f Introduce QuickFill 2022-09-08 21:36:12 +02:00
Jaby 00cdabb5de Make SPU wait for boot up sound to finish 2022-09-08 20:36:54 +02:00
Jaby 9f916d79ee Prepare GPU setup 2022-09-08 20:36:36 +02:00
Jaby d9da876bab Implement GPUSTAT and update IOPort design 2022-09-07 21:45:28 +02:00
Jaby a2532b03fc Merge branch 'main' into GPU-Setup 2022-09-07 19:49:51 +02:00
Jaby a605c1e2df Add Port namespace for DMA 2022-09-07 19:49:37 +02:00
Jaby 4deaa5fb04 Small cleanup of boot related sources 2022-09-07 19:47:56 +02:00
Jaby 83e21bfdbf Create files and call hirachy for GPU 2022-09-07 19:17:59 +02:00
Jaby 2893acae19 Final clean up of IOPort 2022-09-07 19:08:11 +02:00
Jaby beb3d6cb86 Support 'with' 2022-09-05 22:35:38 +02:00
Jaby 34876bf23e Remove endless loop 2022-09-05 21:05:51 +02:00
Jaby 2ecd72a447 Improve IOPort code 2022-09-05 20:58:33 +02:00
Jaby acfa8dae92 Replaced a magic value with a namedmagic value 2022-09-05 17:23:51 +02:00
Jaby 21e53d178f Setup SPU 2022-09-02 22:29:44 +02:00
Jaby 8ab74622a3 Almost finished setup SPU 2022-09-02 18:05:21 +02:00
Jaby 73c70d98ba Clear voices 2022-09-02 13:04:24 +02:00
Jaby 024e94f7b2 Use new fancy way to set values at build time 2022-09-02 12:07:22 +02:00
Jaby 2306cddeeb Clear Control Register 2022-09-02 11:33:42 +02:00