Commit Graph

361 Commits

Author SHA1 Message Date
jaby 9ca4778863 Set DMA in defined state 2024-03-09 23:37:07 -06:00
jaby 9dc4843038 Set DMA priority 2024-03-06 19:08:25 -06:00
jaby c44cc6a82f Support ClearCache command 2024-03-06 17:17:13 -06:00
jaby 2153c573df Cleanup code 2024-02-20 22:02:41 -05:00
jaby 5312a86e7b Beta-MyConfig 2024-02-15 22:31:52 -05:00
jaby 842e7c594e Convert Configurations to function based for overrides 2024-02-15 22:18:22 -05:00
jaby 753c46377b First configuratable JabyEngine prototype 2024-02-09 11:30:55 -05:00
jaby cad7d7fa3f Fix embarrising typo 2024-02-09 10:21:37 -05:00
jaby 37c4323fa1 Prepare an easy to test configuration 2024-02-09 10:18:01 -05:00
jaby 97b3de834f Resolve some TODOs 2024-02-08 21:29:18 -05:00
jaby 77c0dd28db Force 16 Word limit for Linked List GPU 2024-02-07 22:04:28 -05:00
jaby 507615df97 Collect information for future work 2024-02-06 22:21:44 -05:00
jaby 03dbdc16e6 Add proper NTSC conversion values 2024-02-04 21:27:11 -05:00
jaby 4f4ce13613 Implement Matrix stack 2024-02-01 21:29:13 -05:00
jaby 725241d80b Support getting and setting of matrix 2024-02-01 18:54:45 -05:00
jaby a40a69a878 Support retriving rotation matrix 2024-01-31 22:22:25 -05:00
jaby d9aa03e6fe Add sin/cos support 2024-01-31 21:29:57 -05:00
jaby a7b5e35916 Revert back GTE usage and finalize code approach 2024-01-29 21:24:14 -05:00
jaby 493a33cff9 Move gte_instructions back 2024-01-28 22:15:21 -05:00
jaby 6f48d1ff6c Move GTE functions into library 2024-01-28 21:38:07 -05:00
jaby 48a76fd3a4 Prepare mult_matrix function 2024-01-28 21:23:06 -05:00
jaby 2c4fb231f2 Trying to run first GTE code 2024-01-24 17:29:42 -05:00
jaby 1922515228 Add some GTE code 2024-01-24 12:04:03 -05:00
jaby 6f3b67fab8 Move GTE reference files 2024-01-24 10:27:37 -05:00
jaby 467370db19 Starting step for GTE 2024-01-23 22:38:04 -05:00
jaby cad12f67e4 Small improvements for code readability 2024-01-23 14:44:10 -05:00
jaby a2b925cbef Support obtaining PageOffset from SimpleTIM 2024-01-23 11:28:03 -05:00
jaby 91b0e63451 Add Poly specific functions 2024-01-23 11:00:46 -05:00
jaby 4d7cce2d84 More CleanUp of JabyEngine/PoolBox 2024-01-05 23:02:14 -06:00
jaby 9c6778d497 Improve usage of Line types 2024-01-05 22:56:44 -06:00
jaby 3e6f5505c2 Update PoolBox with latest changes 2024-01-05 12:25:11 -06:00
jaby b2e25c6dc3 Read analoge stick positions 2024-01-04 21:36:40 -06:00
jaby e368ab08de Crappy Layout 2024-01-04 17:11:40 -06:00
jaby 425e093442 Improve colors 2024-01-04 10:03:25 -06:00
jaby 21efede7cb Support original GPU test 2024-01-03 22:07:39 -06:00
jaby d7a5efb362 Support DualShock 2024-01-03 10:03:05 -06:00
jaby 78876ff086 Support MultiTap and read ports every other frame 2024-01-02 22:59:33 -06:00
jaby 73a452d616 Support Controller 2024-01-02 22:51:51 -06:00
jaby 837073fcda Introduce JabyEngine configuration file 2024-01-02 20:29:36 -06:00
jaby f1d4197762 Lift RawController code 2024-01-02 20:18:40 -06:00
jaby fb20f8fe30 Extend Periphery code 2024-01-02 19:47:23 -06:00
jaby 32f7826c1d Setup Periperhy 2024-01-02 16:43:36 -06:00
jaby 771257d813 Support BIOS Font 2024-01-02 15:57:21 -06:00
jaby a67a634fd8 Support BIOS Font 2024-01-02 15:42:57 -06:00
jaby 239a7ceb3f Introduce LookUpColor4 2023-12-21 12:50:42 -05:00
jaby 6f1980393d Forgot to save 2023-12-21 11:44:22 -05:00
jaby 666eb28a88 First draft for LookUpColor8 2023-12-21 11:43:24 -05:00
jaby 47fb903103 Upload BIOS Clut (wrong plaette yet) 2023-12-20 16:24:56 -05:00
jaby 4bf87bc85f Change to double buffering and SPRT_16 2023-12-20 15:12:21 -05:00
jaby 746a2577c0 Clean up code slightly 2023-12-19 16:26:04 -05:00
jaby 6568bfcd7d Load BIOS font 2023-12-18 16:12:13 -05:00
jaby d6cbf7b12e Implement buffered font loader 2023-12-17 23:10:36 +01:00
jaby 09650431e2 Load a BIOS font 2023-12-13 19:46:34 -05:00
jaby c4892d51ab Support %i 2023-12-05 21:04:45 -05:00
jaby f762536e33 Implement itoa 2023-12-05 20:46:15 -05:00
jaby 7904da6875 Prepare C arg list 2023-12-04 21:48:27 -05:00
jaby 018cd9dac0 Move make code to own header 2023-12-01 22:39:44 -05:00
jaby b5e3ccde5a New wiggle approach 2023-12-01 22:24:00 -05:00
jaby cd9f90bcd4 Display text 2023-12-01 14:31:32 -05:00
jaby 30057d9687 Improve naming 2023-11-26 19:44:10 -05:00
jaby 21649c4fe8 Limit concat to non pointer types to avoid hard to track problems 2023-11-26 18:54:24 -05:00
jaby 33e19c49c8 Introduce mem dump code 2023-11-26 18:45:51 -05:00
jaby 598cef32b1 Sketch setup of Font 2023-11-26 18:43:23 -05:00
jaby 6d4916178c Disable auto crlf 2023-10-11 18:20:43 +02:00
jaby 8b0c47c1db Replace define private with __friends 2023-10-06 14:50:44 +02:00
jaby 6994d8d05a Turn SysCalls into a C++ file 2023-10-06 10:27:03 +02:00
jaby c976141c51 Replace include guards with pragma once 2023-10-05 21:40:04 +02:00
jaby b9cfbaec6b Add LINE to make functions as last primitive 2023-10-03 20:44:08 +02:00
jaby 246fd80ed9 Extend make functions for POLY 2023-10-03 20:31:17 +02:00
jaby 3c6c60792b Support TILE and SPRT for make functions 2023-10-03 17:10:10 +02:00
jaby 234cb064e2 Support even more make functions 2023-10-03 16:18:43 +02:00
jaby 9385f53bad Add more make functions 2023-10-03 16:04:37 +02:00
jaby a9f9ef8215 Create maker functions for Position and Size 2023-10-03 15:04:21 +02:00
jaby baa9e8c5de Remove last constructor and remove GLOBAL SUB with it 2023-10-03 13:16:46 +02:00
jaby af5855804f Remove primitive support types constructor 2023-10-03 09:52:04 +02:00
jaby f852c564cd Remove Rectangle constructors 2023-09-27 22:09:15 +02:00
jaby 0e78551a5a Remove POLY constructors 2023-09-27 21:15:53 +02:00
jaby 7943bafb8d Remove GPU Commands constructor 2023-09-25 20:45:11 +02:00
jaby ce36f69435 Remove constructor linked elements 2023-09-25 20:35:47 +02:00
jaby a9da459823 Renamee IOPort 2 functions to original 2023-09-24 11:52:18 +02:00
jaby 09aed0ffc4 Finish clean-up 2023-09-22 20:53:26 +02:00
jaby 32682aa2f0 Support CD IO and start removing old IOPort 2023-09-22 18:52:31 +02:00
jaby 2aaa41302f Port TimerIO 2023-09-22 17:34:14 +02:00
jaby e51d9ebb3a Convert SPU IO 2023-09-17 23:09:58 +02:00
jaby 4d5662df51 Convert Interrupts 2023-09-17 22:25:54 +02:00
jaby d7df0b038b Port GPU IO 2023-09-17 22:14:48 +02:00
jaby 87a7a349cc Support DMA with new IO 2023-09-17 12:30:43 +02:00
jaby 19c5485658 Integrate new IO Code into memory_io 2023-09-17 08:50:06 +02:00
jaby b0189469cd Prepare for new IOPort code 2023-09-13 22:23:29 +02:00
jaby 101e44b1ac Port to latest GCC and fix CD loading bug 2023-09-03 01:57:28 +02:00
jaby 1e94d0352b Start refactor of FontWriter 2023-08-31 05:15:34 +02:00
jaby c40a8f44a5 Introduce new timer based on vsync 2023-08-27 21:29:43 +02:00
jaby 83cdade874 Share bss section with planschi section 2023-08-27 02:43:59 +02:00
jaby 75ab477fff Make Linked elements BSS conform 2023-06-26 20:40:30 +02:00
jaby 63aa467962 Missed cmmits 2023-06-25 16:39:07 +02:00
jaby dded028da2 Support color in text 2023-06-22 21:52:34 +02:00
jaby 6f96e5fdc0 Merge branch 'ToolBox' into ToolBox_FontWriter 2023-06-21 21:50:52 +02:00
jaby 3be39c410b Use BSS default constructor 2023-06-21 21:45:15 +02:00
jaby 075c7685df Fix default constructor for rectangle types 2023-06-19 22:30:52 +02:00
jaby d40486a308 Testing font and color font 2023-06-15 20:48:25 +02:00
jaby 50a2fc3128 Support linking primitives 2023-06-13 21:21:02 +02:00
jaby 04fa09e7e7 Support basic linked elements 2023-06-12 21:47:56 +02:00
jaby fd9e352355 Support all primitives 2023-06-05 22:44:45 +02:00
jaby d99b7445be Prepare for textured sprites; better integration of GPU types 2023-05-31 22:29:19 +02:00
jaby 1ff6367918 Support RectF 2023-05-30 22:06:38 +02:00
jaby ad7a6c2210 Support all the line types in a somewhat decent way 2023-05-28 10:36:24 +02:00
jaby 3d0a5b81c2 Improve LINE_F code 2023-05-27 22:21:02 +02:00
jaby f67361c62b Bound line type 2023-05-27 17:07:15 +02:00
jaby 81bb8c76fa Introduce is_render_primitive type_trait 2023-05-27 16:40:59 +02:00
jaby 4914e3b9b4 Support LINE_F 2023-05-27 15:14:19 +02:00
jaby 1832f6b066 Cleaned up primitives 2023-05-24 22:06:56 +02:00
jaby 6d6396ad16 Support GPU Primitives as constexpr 2023-05-24 20:55:43 +02:00
jaby a16f12a5ce Support POLY_GT4 2023-05-23 21:11:01 +02:00
jaby e8bd3f9fb6 Support gouraud rectangle 2023-05-23 20:39:11 +02:00
jaby cc2c01138c Support POLY_FT4 2023-05-19 22:26:53 +02:00
jaby 5d2404c8bf Support POLY_F4 2023-05-18 22:14:09 +02:00
jaby cc9e91bebb Support more primitives 2023-05-17 22:59:21 +02:00
jaby ef08bac90e Support Gouraud Shading 2023-05-15 21:59:06 +02:00
jaby d7e4330868 Support textured triangles 2023-05-15 21:14:37 +02:00
jaby 3831c3a3eb Draw first triangle 2023-05-07 00:07:20 +02:00
jaby 513275fba8 Fix image conversion and CLUT placement 2023-05-01 22:37:41 +02:00
jaby 73a0245b0d Add BootImage to second DisplayBuffer during boot 2023-04-30 14:18:11 +02:00
jaby ad18c89c0b Fix broken DisplayArea 2023-04-27 21:23:06 +02:00
jaby a2c735f158 Create a frame rate 2023-04-26 22:06:47 +02:00
jaby f566383467 Cleanup GPU code more 2023-04-26 20:42:44 +02:00
jaby 9dc25e469c Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed 2023-04-26 19:09:07 +02:00
jaby e833b758cc Improve starting of the game and reduce persistent memory usage 2023-04-17 20:21:32 +02:00
jaby e6042808ee Remove BootFiles. Setup code needs improving 2023-04-16 21:39:47 +02:00
jaby e4657337f9 Reduce CDFileProcessor size and add configuratable buffer size 2023-04-16 21:11:10 +02:00
jaby e21d7c5d50 Use LZ4 file info 2023-04-13 22:10:34 +02:00
jaby 30561183fd Detect LZ4 files correctly now 2023-04-13 21:51:45 +02:00
jaby 320fa8934c Prepare new LBA representation 2023-04-12 21:59:36 +02:00
jaby 1a0d175779 Remove Overlayhader and support loading overlays 2023-04-10 17:01:28 +02:00
jaby 7a373a38ff Fix CD cancelling commands; Cleanup CD code a bit 2023-04-03 22:00:39 +02:00
jaby 6333581c4c Load image w/o CircularBuffer 2023-04-01 14:57:03 +02:00
jaby 173c31dede Load TIM files (broken currently) 2023-04-01 11:57:48 +02:00
jaby e9cc5f299a Integrate CircularBuffer as essential part of loading files from CD and dedicate file processing to the FileProcessor 2023-04-01 11:20:56 +02:00
jaby 2882ddfc34 Support CopyTo now 2023-03-27 22:20:42 +02:00
jaby 206c95f295 Successfully read in file 2023-03-27 20:43:18 +02:00
jaby 50eaedde6a Code ready to obtain data; Doesn't work in No and causes strange errors in DS 2023-03-26 16:42:45 +02:00
jaby 159fbc5d9c More cleanup 2023-03-22 21:23:52 +01:00
jaby 0ad664d94c Remove ComplexBitMap header 2023-03-22 20:54:40 +01:00
jaby 94c078dc9f Remove the ComplexBitMap 2023-03-22 20:46:08 +01:00
jaby 550d657478 Improve readability of code slightly 2023-03-21 21:51:56 +01:00
jaby 8e883ad1d1 Ported CDIOs 2023-03-21 20:39:51 +01:00
jaby 44685184f8 Port DMA code 2023-03-20 21:04:01 +01:00
jaby 9243a3a17f Port GPU IOs 2023-03-20 19:06:28 +01:00
jaby 69b886e677 Port InterruptIOs 2023-03-20 17:53:20 +01:00
jaby bc5164ce04 Converted SPU IO 2023-03-18 17:13:45 +01:00
jaby 33b5d4d3b7 Convert Timer IO 2023-03-18 16:04:05 +01:00